As
an artist I am influenced by artists such as Andrew Baker. This is due to his
constant focus on detail and following a consistent theme through most of his
work.
I am also inspired by his dark and sinister themes and genres, he
displays this through his work which he does by using software such as Zbrush
and Photoshop. I mainly work by drawing my ideas on paper and then transferring
them onto Photoshop and improving them.
When I work I prefer to be in an
environment where others are working around me, as it creates a working
atmosphere where it easier to concentrate as everyone is doing a similar sort
of thing.
The purpose of my work at the current time is that I am using it as a
learning experience and as practise so eventually one day if it becomes good
enough, my work can be used in the gaming industry. For my work to develop even
further I believe I need to learn to display my work in 3D modelling software
such as Mudbox and Maya.
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