Tuesday, 2 February 2016

Contextual Studies:Timeline of 3D software and progression

3D Timeline

The first time 3D Modelling was done was in the early 1970s, when a 3d model of a hand was created by Ed Catmull and Fred Parke at the University Of Utah, and due to computers being so expensive at the time very few people could would have been able to access the technology to make 3D models.

In 1973, 2D computer animation was used for the first time in feature film, and in 1974 The Six Million Dollar Man was the first TV series to use CGI in the intro, however star wars contained the first extensive use of 3D computer generated imagery.

After CGI was used in film it was only a matter of time before companies started producing software that would be able to be used by the general public. The 1980s saw the introduction of the first start-ups, successes, and failures of the software business’ such as Autodesk, Alias Research, Wavefront, and Omnibus – a company that ended up controlling most of the American computer graphics industry by 1986.


Between the years 1986 and 1996, America’s biggest computer graphics company went bankrupt and a new company was made which then moved on to create the 3D software Houdini in 1996.




(just a brief timeline of some of the key events involved in the development of the 3D modelling industry)

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